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C64 Direct-to-TV : ウィキペディア英語版 | C64 Direct-to-TV
The C64 Direct-to-TV, called C64DTV for short, is a single-chip implementation of the Commodore 64 computer, contained in a joystick (modeled after the mid-1980s Competition Pro joystick), with 30 built-in games. The design is similar to the Atari Classics 10-in-1 TV Game. The circuitry of the C64DTV was designed by Jeri Ellsworth, a self-taught computer chip designer who had formerly designed the C-One. Tulip Computers (which had acquired the Commodore brand name in 1997) licensed the rights to Ironstone Partners, which cooperated with DC Studios, Mammoth Toys, and "The Toy:Lobster Company" in the development and marketing of the unit.〔(The Commodore 64 bounces back to life as a Direct-To-TV plug and play Joystick! // GamesIndustry.biz )〕 QVC purchased the entire first production run of 250,000 units and sold 70,000 of them on the first day that they were offered. ==Versions== There exist multiple versions of the C64DTV. DTV1 (NTSC television type) comes with 2 MB ROM. It first appeared in late 2004 for the American/Canadian market. DTV2 (called ''C64D2TV'' sometimes) is a revised version for the European and world markets (PAL television type) and appeared in late 2005. The ROM has been replaced by flash memory in these devices. However, the DTV2/PAL version suffers from a manufacturing fault, which results in poor colour rendering (the resistors in the R-2R ladder DACs for both the chroma and the luma have been transposed). In the DTV3, a problem with the blitter was fixed.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「C64 Direct-to-TV」の詳細全文を読む
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